2000’s: The Decade Video Games Got Expensive
It can be hard to believe, but the Playstation 2 was launched all the way back in 2000, at the beginning on the decade. It launched at $300 – not couch change, but it didn’t exactly break the bank, either. After all, the original Playstation launched at $300 as well. However, Sony decided to double that for the launch of the Playstation 3, which clocked in at a whopping $600 for the 60GB version. The Xbox 360 was more expensive as well, costing $400 for the top-end model at launch. There is no doubt that these were costly, but it wasn’t the worst part of the decade. A one-time cost for a console that will last you 5-10 years of great gaming? That’s fine. It’s all the rest that has emptied our wallets.
The price of games has skyrocketed with the most recent generation of gaming. While PC and Nintendo Wii games, for the most part, remain at $50, Xbox 360 and Playstation 3 jacked up the price to $60 for new titles, citing increased development costs. $10 might not seem like a whole lot, but when you establish a double-digit game library, all of a sudden it adds up.
Another popular way for companies to take our money was to charge a monthly fee. Xbox Live Gold was the first subscription model for consoles, costing $50 per year. But let’s not forget about Massively Multiplayer Online games. MMOs were in no way invented in this decade, but they went mainstream with releases like World of Warcraft. Millions of people are paying up to $15 per month to enjoy these games, all while paying $50 for the game and maybe another $40 per year for expansions. I don’t even want to think about how much money we’ve all spent on these titles over the years – too much, to be sure.
But that’s not the worst of it. No, the worst thing to come out of this decade is downloadable content, or DLC. The idea of this content is great: you can expand your game while sitting on your couch, prolonging the enjoyment of it. Unfortunately, virtually all downloadable content is overpriced. We all laughed when horse armor for Oblivion came out for $2.50. Who on earth is going to pay that? Well, apparently a lot of people. Charging $10 for 3 new maps is increasingly becoming the standard, even though the stand-alone game usually contains about 15 maps, the entirety of multiplayer content, the single-player content, and whatever else comes with the game. That’s not to say all DLC is bad – there are plenty of games that have great content available for download. Unfortunately, these are usually far and few between.
You know what, though? It’s all been worth it. This decade has been perhaps the greatest for gaming, ever. There have been tons of great games with decade, and many of them have attracted a new audience, particularly with the Wii and DS. I love the power of the Xbox 360 and Playstation 3, even if it costs me a premium. Plus, $15 arcade games can help even out the $60 price-point. My only real complaint would be the ridiculous prices of some downloadable content, since I don’t think I’ll ever be able to justify spending $10 for three maps. Still, it’s hard to blame the developers, since millions of these map packs are being sold. All in all, this was a great decade for gaming, and I can’t wait to see what the next one brings.
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I couldn’t agree more that 90% of downloadable content is overpriced garbage. Sadly, I end up buying a lot of it, so I guess I’m part of the problem.
American gamers have nothing to complain about regarding game prices. The RRP of Xbox360 games in the United Kingdom at launch was £49.99 ($79.73 by the current exchange rate) and N64 games were routinely £60.00 ($95.70).
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